Wednesday, April 30, 2014

Page 660

--donation bonus week (day 3/5, post 2/5)--
Nope,’ said Voreese. ‘Stasya crafted the stone herself. And if you’ve been down there, then you know that it sure-as-fuck works. Not only does it repel bugs, it repels all wildlife. It even makes humans not want to be there.

That doesn’t sound like a very comfortable place to live,’ said Garovel.

Well, it doesn’t affect us, because the stones use a very faint “taste of death” to repel living creatures. Obviously, we’ve all had more than just a taste, so our souls are already acclimated to it and don’t notice anything strange.

Still,’ said Garovel. ‘We have normal people with us, as well. We can’t expect them to live in a place that makes them perpetually uncomfortable no matter what they do.

No, no, it’s okay,’ said Voreese. ‘The feeling isn’t all that strong, really. As long as you explain where it comes from--that there’s no actual danger and that it’s just a silly pest control mechanism--then normal residents will get over it. The human brain is sophisticated enough to overcome the feeling with sufficient exposure and understanding.

Hmm.

If you DON’T explain it to people, though, then it can really start to fuck with them, especially if they happen to have an anxiety disorder or just strange brain chemistry. It’s just the not knowing that really gets to people. So, anyone who’s going to be spending time here, particularly underground, should be made aware of this. It’s very important to their mental health.

“Ah--okay,” said Hector.

No one’s down there right now, right?

No,’ said Garovel. ‘Hector wouldn’t let anyone go in without him.

Good,’ she said. ‘Oh, and also: no pets. Explaining the problem is obviously not going to work with a fucking horse or what have you. They’ll just run away at the first opportunity, and if you try to keep them here, they’ll go batshit crazy.

“O-oh. Okay...”

If you’re disappointed, then just think of Garovel as your pet,’ said Voreese.

“That’s what I do,” said Roman. “To me, Voreese is that tiny dog that everyone knows. The one that never stops barking.”

15 comments:

  1. "It’s just the not knowing that really get[s] to people."


    I wonder what happened to Sasya... since Voreese is still alive, she probably asked to be freed.

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  2. Pretty sure it wasn't intentional, but in my head voreese is Betty white. Looks like her, sounds like her, doesn't really give a fuck like her.

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  3. What page is the explanation of the servant powers on?

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  4. http://thezombieknight.blogspot.com/p/abilities.html



    That one?

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  5. Nope, but thanks anyway I'm looking for explanations of what each one is

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  6. http://thezombieknight.blogspot.com/2013/08/page-204.html

    There's one.

    "Transfiguration and materialization are similar in that they revolve around elements, but alteration abilities are different. Rather than creating something or replacing something, alteration merely applies some force in order to change the physical state of existing matter. A real force, that is. Not an imaginary one. And the force varies between users. Roman’s force, I think, is particle vibrations."

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  7. That's the one, thanks :) +3internets

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  8. I've done a little more research. Complete list of explanations as copied together from these pages:

    http://thezombieknight.blogspot.com/2013/05/page-51.html
    http://thezombieknight.blogspot.com/2013/05/page-52.html
    http://thezombieknight.blogspot.com/2013/08/page-203.html
    http://thezombieknight.blogspot.com/2013/08/page-204.html
    http://thezombieknight.blogspot.com/2013/10/page-316.html
    http://thezombieknight.blogspot.com/2013/10/page-317.html
    http://thezombieknight.blogspot.com/2013/10/page-319.html
    http://thezombieknight.blogspot.com/2014/01/page-498.html

    "These, ah, servant abilities... how many different kinds are there?”

    ‘Six,’ said Garovel. ‘That is, there are six broad categories. As for individual abilities, there’s no set number, as far as I know. But the six categories are called materialization, transfiguration, alteration, destruction, mutation, and integration.

    Materialization is typically based around raw elements. Creating something from nothing, that is. What you create is yours completely. You have dominion over its existence. Once it’s created, it’s a finished product. You’re done with it. It becomes subject to gravity and any other environmental forces. As it is now, you’re only making iron as it forms naturally in the world, but you’ll eventually be able to create it in liquid or gas form. Especially strong materialization users can even eliminate impurities in their elements.

    Transfiguration abilities allow the user to replace body parts with a particular element.

    Transfiguration and materialization are similar in that they revolve around elements, but alteration abilities are different. Alteration allows the user to employ a specific force to essentially anything. Depending on what that force is, the results can be quite intimidating. Rather than creating something or replacing something, alteration merely applies some force in order to change the physical state of existing matter. A real force, that is. Not an imaginary one. And the force varies between users.

    The destruction type is considerably simpler than the other types, because all such abilities are basically the same. Essentially, you have the power to rip space apart. Destruction type abilities make a kind of “path.” That is, a path which should not otherwise exist. Theoretically, no matter how tough or durable something is, you can still destroy it, because you attack the space it occupies, rather than the thing itself. This is also called the “geometric” type by some, because the “path” you make always conforms to some two-dimensional pattern.

    As far as the other two types are concerned, mutation is by far the rarest type. The mutation type has a reputation for being weaker than the others--which isn’t actually true, by the way. But a lot of reapers don’t like it, because it’s much more of a double-edged sword than any other type. See, mutation abilities allow the user to make PERMANENT changes to their body. Unlike ransfiguration, which changes one’s body chemistry temporarily, mutation will cause the servant’s regeneration power to maintain its changes. This means that even just learning to control the ability is dangerous, because the servant could end up accidentally disfiguring or disabling themself.

    As for integration, that involves the combining of materials. People with integration are very highly valued among the big factions, because they tend to provide support as weapon makers and so forth.'

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  9. would like to mash the upvote button for this some twenty times, plzkthx

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  10. 'not going [to] work with a fucking horse', first mistake I found in a loooong time. Either I'm too tired for this or you have been improving, Frost, and I dare say it's the last one. Or maybe other people just noticed everything already xD

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  11. Got it, thanks. Yeah, it's probably 'cuz of other folks.

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  12. Lol Reese says that the stone is harmless. Then goes on to say that it can mess with mental health if the person isn't told bout it. Oh Reese...

    Roman is gonna pay dearly for that jab at the end. I just know it

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